AI Insights · Timothy · January 2021
Top 5 Match 3 Games in Europe Q4 2020: Sensor Tower Insights
An analysis of the top 5 Match 3 games in Europe for Q4 2020, based on Sensor Tower data, reveals key performance metrics. The report shows trends in downloads, revenue, and active users for these leading titles.
As the year 2020 came to a close, the Match 3 gaming category continued to entertain and engage users across Europe. Sensor Tower’s data provides us with a comprehensive look at how the top 5 Match 3 games performed in the fourth quarter.
Gardenscapes by Playrix saw a notable increase in downloads, rising from 364K in the last week of September to over 720K in the final week of December. During the same period, revenue exhibited a slight fluctuation, ending the quarter with approximately $3.1M in the last week. Weekly active users peaked at 5.6M in late October before leveling out to 5.5M by the year's end.
Homescapes, another Playrix title, mirrored its sister game's performance with a steady increase in downloads, culminating at around 870K during the holiday season. Revenue trends showed a more pronounced rise towards the end of the quarter, reaching over $3.3M. The game's weekly active users saw a peak of 7.5M in late October and maintained a strong user base, closing the quarter with 7.3M active users.
King’s Candy Crush Saga maintained its popularity with a steady revenue stream, ending the quarter with revenues of approximately $2.8M. Downloads for the game also saw an upsurge, with a notable jump to 459K in the week leading up to Christmas. The game's active user base remained robust, ending the year with nearly 5.9M weekly active users.
Zynga's Empires & Puzzles: Match 3 RPG experienced a mixed revenue pattern, with a significant spike to $2.8M in late November. Downloads for the game remained relatively stable, with a slight increase to 84K in the final week of December. The game’s active users showed consistency throughout the quarter, rounding off at around 1.5M.
Lastly, Playrix's Fishdom showed resilience in its revenue, which saw a high point of $1.6M in early December. The game's downloads hovered around the mid-400K range, with weekly active users maintaining a steady presence, ending the quarter at just under 2.4M.
For more detailed insights and in-depth analysis, Sensor Tower's full reports offer a deeper dive into the data and trends of the mobile app market.